I develop @FNA-XNA and get lots of games on Linux.
RogueLegacy1. Rogue Legacy Source Code
1.9kSDL2-CS. SDL2# - C# Wrapper for SDL2
1.1kFNA-MGHistory. FNA - Accuracy-focused XNA4 reimplementation for open platforms
248SDL3-CS. C#
200MonoKickstart. Kick start executable for running stand-alone distributed Mono applications
73OpenAL-CS. OpenAL# - C# Wrapper for OpenAL Soft
51flibitBounties. Pile of programming bounties for things flibit can't do right now
30FMOD_SDL. SDL Audio Output Plugin for FMOD Studio
21AnodyneFNA. Anodyne Remastered
17wsPublish. Steam Workshop Interop Library and Uploading Tool
12RogueCastleEditor. Level Editor for Rogue Legacy 1
10libSGE. SDL Graphics Extension library
10SDL_BleepBloop. SDL_BleepBloop - Helper Library for Basic Online Achievements
9EffectRE. XNA Effect Reverse Engineering Sandbox
6XNAFileDialog. XNAFileDialog - Portable File Dialog for XNA Games
5XNAWebRenderer. XNAWebRenderer - Portable Webpage Renderer for XNA Games
5nativefiledialog-CS. nativefiledialog-CS - C# Wrapper for nativefiledialog
5SVG4FNA. SVG Container and Renderer for FNA
4Wwise_SDL. Wwise_SDL - Embarrassing hack plugin for Wwise on Linux
4OBJ4FNA. Wavefront OBJ Container for FNA
4SDL. Simple Directmedia Layer
4Vorbisfile-CS. Vorbisfile# - C# Wrapper for Vorbisfile
3AmnesiaTheDarkDescent. C++
3AZSNotSFML. SFML/Tao replacement for Atom Zombie Smasher
2phantom. Entity Component based Game Engine for XNA 4.0 (or FNA/MonoGame)
2steamworks-sdk. Unofficial Steamworks SDK History
2steamos-devkit. SteamOS Devkit Client
2SDL_shadercross. Shader translation library for SDL's GPU API.
2LightGunXR. Light Gun Simulator for OpenXR and uinput
1MCCBT. MCCBT - Master Chief Collection Binding Tool
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