pico_headers. Single-header, cross-platform libraries for game development
550godot-state-sync-demo. A simple networked physics demo for the Godot engine using state synchronization and UDP
165gdnet. An ENet wrapper for Godot.
83godot-snapshot-interpolation-demo. A simple networked physics demo for the Godot engine using snapshot interpolation and UDP
66rawpacker. A RawArray packer/unpacker for Godot.
24vcap. An open source video capture library for Linux written in C
9obj-viewer. A simple Wavefront OBJ model viewer written in C++
3remoting.io. Simple and transparent remote procedure calls (RPC) using Engine.IO
2remoting.io-client. Simple and transparent remote procedure calls (RPC) using Engine.IO
1pico_headers_deprecated. Headers that are no longer under development
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