Bergen

Eivind Magnus Hvidevold

Advanced
@emnh

rts. Real Time Strategy

168

PixelArtSearch. Pixel art search engine for opengameart

93

js-to-reasonml-transpiler. JavaScript to ReasonML transpiler for small code examples

55

rts-reasonml. Experimental ReasonML implementation of rts game

48

glsl-graph. WebGL GPGPU Graph Layout

22

rts-blog. A blog about creating an RTS in WebGL

11

rts-models. Contains free models and textures for rts game

11

bookmarks. Bookmarks and resources

8

chatgpt-coding. A repository about general ChatGPT coding

5

opengameart. Categorizing OpenGameArt

5

majaho. Make JavaScript HomoIconic

5

glsl-planets. GLSL implementation of planets (N-body simulation)

4

boolwidth. Boolean width

3

rpg_art. AI Generated RPG Art using Stable Diffusion 1.4 and 1.5

3

tda-wasm. Tower Defense: Analysis - Webassembly Version

2

roguelikes. Rogue Likes

2

pixel-tower-defense. PixelTD: Pixel Tower Defense

2

test. Various JS/Web development

2

conveyor-layer. Conveyor Layer: A GPU based game

1

recursio. A recursive sandbox factory simulation game

1

pixel-scaling. Pixel scaling using hqx filters in GLSL

1

VB6ToCSharpCompiler. A VB6 to C# compiler

1

js-canvas-points-in-the-plane. Happy New Year Procedural Art Generator

1

pcat. pcat: fast threaded data flow statistics generator for piped data

1

card-meta-game. An MTG / HS inspired card game with automatic meta game balancing

1

rentmap. Python

1

generative. Generative Algorithms, see http://inconvergent.net/generative/

1

homedir. Configuration files like .bashrc and .vimrc

1

taglist.vim. Source code browser (supports C/C++, java, perl, python, tcl, sql, php, etc)

1
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