I am a 3D graphics software engineer.
AssimpKit. A library (macOS, iOS) that converts the files supported by Assimp to Scene Kit scenes.
475sudoku. A sudoko solver in common lisp
6reynolds-blender. A reference implementation using Blender to demonstrate integration of reynolds with a 3D GUI interface.
2AssimpKitCarthage-iOSDemo. iOS demo app to use AssimpKit with Carthage
1myconf. This contains all my dot files.
1reynolds. The Preprocessing and Solver python toolbox for OpenFoam.
1cl-game-models. A prototype, experimental 3D file format parser and viewer for Quake MD5 and Wavefront formats in Common Lisp.
1hello_triangle. A project that shows how to use `glew` and `glfw3` on a Mac
1graphics-treasure-island. My personal 2D and 3D graphics focused blog
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