Donal Byrne

Expert
@djbyrne

Landing-A-Rocket-With-Simple-Reinforcement-Learning. This repo gives an example of using a simple method of reinforcement learning to beat the Lunar Lander environment. The agent uses a combination of CEM and neural networks using the pytorch library.

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MonteCarlo. Implementation of first visit Monte Carlo for prediction and control

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TD3. Implementation of the TD3 algorithm written in Pytorch

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core_rl. Repo of core reinforcement learning algorithms and explanations using pytorch lightning

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mlp.c. simple implementation of an MLP model in pure C

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CNN-On-The-Cloud-. Code used to build an image classifier for the Fashion MNIST dataset. Built using the Keras library and trained on the FloydHub cloud platform

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SAC. Pytorch implementation of the Soft Actor Critic Algorithm

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cartpole.c. Simple example of developing an RL environment in pure C

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DQN_Tensorflow. A jupyter notebook implementing the DQN model in VizDoom

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MountainCar_TD_Lambda. Solution for mountain car environment using TD Lambda eligibility trace and RBF cells

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Neural-Network-From-Scratch-Tumour-Diagnosis. This notebook goes through how to build a neural network using only numpy. The network classifies tumours, identifying if they are malignant or benign. This notebook uses the Breast Cancer Wisconsin dataset.

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DDPG_Reacher. Experiment to implement the DDPG algorithm to train a mechanical arm to reach for a moving target inside the unity ML-Agents virtual environment

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FlappyBirdRL. A reinforcement learning environment based on the mobile game "Flappy Bird" built using the Unity ml-agents framework

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awesome-prompt-engineering. repo containing useful prompt engineering templates that I use for coding, research and productivity

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MADDPG. Final project for the Udacity RL nano degree implementing Multi Agent Deep Deterministic Policy Gradients

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