Hydrax. The Pushbutton Engine ported to Haxe
66nodejs-std. Some of the Haxe std library for Node.js
43catapult. Game asset and code file monitor and server.
25nodejs_externs. A collection of Node.js module externs for HaXe.
23transition9. A collection of Haxe utilities and tools.
14haxe-json-rpc. JSON remote procedure calls over http or websockets
10spaceport-haxe. Spaceport.io externs and tools for HaXe.
10Haxe-jEdit-plugin. HaXe parser and code-completion plugin for jEdit.
10haxe_remoting. Additional asynchronous remoting tools for haxe.
9flambes. Asset and data server and auto reloader.
7haxe-nodejs-mongo. MongoDB Haxe object store for Node.js
6flambe-nodejs. The Flambe game engine running on headless server or rendering to PNGs.
4polygonal. polygonal haXe library
4jEdit-Code-Completion. This repo is now obsolete, the plugin has migrated to the official jEdit repository: ssh://dionjwa@jedit.git.sourceforge.net/gitroot/jedit/Completion
3haxe-docker. Run haxe/haxelib on a per project basis, no global install required.
3flambe. Rapidly cook up games for Flash and HTML5.
3hxnodejs-redis-lua. Redis Node.js externs and object store to add, index, and retrieve Haxe objects.
3haxe-macro-tools. A collection of utilities for working with haxe macros.
2docu-notion-plugins. Plugins needed for correct docu-notion functionality
2hx-color-trace. Simple globally imported trace<Color> statements. E.g. traceRed("...");
2pymachine. Apple Time Machine-like backups for *nix systems that also works over ssh connections.
2deno-redis-broadcastchannel. BroadcastChannel implemention using redis for pubsub
1hx.html5. HaXe/JS HTML5 typedef signatures
1NAppManager. Deploy and update Node.js apps without breaking connections.
1hx-abstracts. Useful abstracts.
1haxe-js-extern-macros. Macros utilities for making it easier/faster when working with npm libraries.
1hxods. Small Open Office ODS parsing and data extraction library
1haxe-misc-tools. Collection of miscellaneous Haxe tools and utilities.
1flump. Exports Flash's XFL to GPU-friendly formats
1json4lua. JSON (Javascript Object Notation - http://www.json.org) encoding / decoding module for Lua, and very basic JSON RPC module (requiring socket 2.0) I've merged changes in the network into this branch.
1hx-node. Node.js type sigs for haXe
1hx-callanywhere. Haxe library for calling remoting methods from the CLI or any process
1unit_test_promise. Haxe unit tests using promises
1easing. Easing functions implemented in lua (Functions from http://www.robertpenner.com/easing/ )
1logshim. Shim for different logging frameworks.
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