quake2vr. Quake II for Oculus Rift
116AccessibleVideo. Real-time video processing for accessibility using Swift/Metal
86glslRiftDistort. OpenGL version of the Oculus Rift distortion shaders
24GLVideoFilter. An open-source prototype to test the feasibility of real-time video filtering as an accessibility tool.
19hopalong-vr. JavaScript
11factor-cuda. CUDA demonstration using Pollard's Rho
8Terrain. Procedurally Generated Terrain Demo
3website-header. Source code to WebGL header on dghost.net
2vrgamex86. Game DLL for quake2vr
2ares. Marathon ARG tools
2ocean. WebGL Ocean
1DistortionTest. Oculus Rift Distortion Test Suite
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