marching_squares. marching squares implementation in rust
15termesh. display 3D meshes in your terminal!
14r3d. playground to learn 3d using Rust
11mattors. My generative art playground
7circle-packing. dead simple circle packing algorithm
5delaunay-mesh. An implementation of the Bowyer–Watson algorithm to iteratively construct a Delaunay triangulation
4roads. Simple TUI to fetch and render roads into SVG.
4veloce. Presto client written in rust
3QLogger. Qt logger library
3gork. ZMachine v3 implementation in Go
3pus. Python
3haskell-fp101. Haskell
2allrgb. Generate images with n different pixels without duplicates
1lart. Rust
14color-map. Playground to experiment with the 4 color theorem
1rd. Reaction-Diffusion using the Gray-Scott model
1lc. Lambda Calculus. All you need is a lambda.
1jv. json viewer
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