Head of Creator Advocacy for Games @ Unity Technologies
UnityRoyale-Public. Public release of the Unity Royale project. All of the assets are redistributable.
1.2kBotW-ToonShader. A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph
488AnimationRigging-AdvancedSetups. Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package
146Danmaku. Small demo project from the Unity Creator Advocate team. Notable features: scripting of Timeline, Cinemachine, Post-processing effects, ScriptableObjects.
58FoilTradingCard. A foil card shader made for the Foil Trading Card challenge by Harry Alisavakis, April 2021
41Data-s-Tale. Mini game made mainly with DOTS
23open-project-1. Unity Open Project #1: Action-adventure
19ShaderGraph-OneOffEffects. Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders
15cinemachine-market. Small demo of some various uses of Cinemachine
13toy-tanks. C#
12ATerribleKingdom. Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
9ggj19. Global Game Jam 2019 - Let's Block a House
2gitignore. A collection of useful .gitignore templates
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