Avem. 🚁 轻量级无人机飞控-[Drone]-[STM32]-[PID]-[BLDC]
2.9kAshes. WebGL2.0 3D Engine - Global Illumination - RayTracing
347stm32_MacOS. Simple Yet Powerful SDK for stm32f1 💻
62frag3d.js. WebGL shader tools
60IrDA-stm32. C
54recastCLI.js. CLI tool & Node.js addon to generate navigation mesh
52stm32_PID. Cascade PID Control
43xd. A little toy to preview a hex dump of a given file, just like xxd
30wasmBoy. A gameboy(z80) emulator via WebAssembly, 3D rendering combined on a glTF model
14gopher-boy. :video_game: A Game Boy emulator written in Go
5MPU6050_stm32. Software I2C, Euler angles output
3vixel. A WebGL voxel path tracer
2PBR-White-Paper. ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
2stm32_development_on_linux. C
2theta. JavaScript
1webgpu-cluster. Meshlets
1Unity-MPipeline. Customized High-Quality Rendering Pipeline in Unity3D
1three-raymarcher. Raymarching abstraction for creating simple SDF animations with threejs
1UVChecker-map. A collection of free images what can be used during unwrapping of 3D models
1glTF-Tools-for-Unity. C#
1envtools. Utilities to manipulate spherical images
1LearningWebGPU. WebGPU tutorials inspired by LearningWebGL.com. Use both WGSL and GLSL/SPIR-V.
1rvo2-js. Reciprocal Collision Avoidance for Real-Time Multi-Agent Simulation (port to Javascript). This is an alpha release of a RVO2 port from the C# version to Javascript, only for research purposes.
1temporal. Temporal Reprojection Anti-Aliasing for Unity 5.0+
1automaton. Animation engine with Timeline GUI for creative coding
1sdfgen. [WIP] Signed distance fields generation on GPUs
1SHADERed. Lightweight, cross-platform & full-featured shader IDE
1node-api-cn. Node.js API 中文文档
1PixiTexturePacker. A Spritesheet packing tool written with HTML5 using pixi.js for rendering
1VerilogBoy. A Pi emulating a GameBoy sounds cheap. What about an FPGA?
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