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Avem. 🚁 轻量级无人机飞控-[Drone]-[STM32]-[PID]-[BLDC]

2.9k

Ashes. WebGL2.0 3D Engine - Global Illumination - RayTracing

347

stm32_MacOS.  Simple Yet Powerful SDK for stm32f1 💻

62

frag3d.js. WebGL shader tools

60

IrDA-stm32. C

54

recastCLI.js. CLI tool & Node.js addon to generate navigation mesh

52

stm32_PID. Cascade PID Control

43

xd. A little toy to preview a hex dump of a given file, just like xxd

30

wasmBoy. A gameboy(z80) emulator via WebAssembly, 3D rendering combined on a glTF model

14

gopher-boy. :video_game: A Game Boy emulator written in Go

5

MPU6050_stm32. Software I2C, Euler angles output

3

vixel. A WebGL voxel path tracer

2

PBR-White-Paper. ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

2

stm32_development_on_linux. C

2

theta. JavaScript

1

webgpu-cluster. Meshlets

1

Unity-MPipeline. Customized High-Quality Rendering Pipeline in Unity3D

1

three-raymarcher. Raymarching abstraction for creating simple SDF animations with threejs

1

UVChecker-map. A collection of free images what can be used during unwrapping of 3D models

1

glTF-Tools-for-Unity. C#

1

envtools. Utilities to manipulate spherical images

1

LearningWebGPU. WebGPU tutorials inspired by LearningWebGL.com. Use both WGSL and GLSL/SPIR-V.

1

rvo2-js. Reciprocal Collision Avoidance for Real-Time Multi-Agent Simulation (port to Javascript). This is an alpha release of a RVO2 port from the C# version to Javascript, only for research purposes.

1

temporal. Temporal Reprojection Anti-Aliasing for Unity 5.0+

1

automaton. Animation engine with Timeline GUI for creative coding

1

sdfgen. [WIP] Signed distance fields generation on GPUs

1

SHADERed. Lightweight, cross-platform & full-featured shader IDE

1

node-api-cn. Node.js API 中文文档

1

PixiTexturePacker. A Spritesheet packing tool written with HTML5 using pixi.js for rendering

1

VerilogBoy. A Pi emulating a GameBoy sounds cheap. What about an FPGA?

1
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