Rogue language, Rogo build system, Morlock package manager, various tools and games. Current project: Axor the Mighty.
Godot-GameGUI. A Godot 4.x plug-in that implements a rich and robust dynamic layout and sizing system for building user interfaces.
246Rogue. Rogue programming language. Ergonomic, object-oriented, high-level, multi-platform, compiles to C.
75Godot-MaxSizeContainer. A custom Container node for Godot Engine 4, to limit the size of children nodes
19Godot-Wiring. A simple Godot 4.x plugin that allows efficient name-based access to any scene node from any script.
8Shellview. A multi-platform console-based image viewer with pan and zoom.
3Froley. A compiler development tool.
2Godot-Mode2DX. A Godot node that allows a 3D scene to use a standard 2D coordinate system
2Rogo. Rogue-based build system
2SvelteKit-Simple-Emscripten-WASM. JavaScript
1Godot-UIAspectToolkit. A collection of Godot UI controls that primarily assist with user interfaces that need to dynamically scale while preserving aspect ratio.
1LSPath. Lists full filepaths matching a search pattern with optional command execution on each file.
1ReID. Command line tool for replacing identifiers within source code
1LSTree. Command line folder listing with indented tree-style display.
1Plasmacore-2015. 2D+ game programming engine written in Rogue.
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