Andrico

Elite
@andrico1234

Lead Developer in London. I like coding both useful and useless things, in equal measures

beautiful-skill-tree. 🌲🌲🌲Create beautiful skill trees for your web apps

391

the-dilemmas-youll-face. The Dilemmas You'll Face When Creating Your First Component Library

149

a2k. Capture the feel of the early web with A2k, the Windows2000 inspired web component library

95

lerna-monorepo-finisher. CSS

36

autosize-textarea. JavaScript

35

ra-access-control-lists. React Admin permission management made easy. RA-ACL makes managing role-based permissions a breeze, while also providing declarative components to keep your code clean and maintainable

30

codrops-ascii-ogl. ASCII art shader with OGL

29

sandpack-lit. Run entire web applications within you own web apps, regardless of which framework you’re using

25

apollo-local-state-starter. Code for Apollo Client post

22

css-triggers-11ty. Learn to write more performant CSS with this remake of the OG CSS Triggers site

17

sane-error-messages. Gone are the days of useless generic error messaging. Keep your end-users happy with `sane-error-messages`.

10

oui-ui. A set of web components that adheres to the research and proposals conducted by the OpenUI working group.

8

masonry-gallery. HTML

6

lerna-monorepo-starter. Accompanying code for Medium post

5

hermes-wc. Because user feedback should be treated like a gift from the gods.

4

borderlands-skill-tree. the finishing repo for the accompanying article

3

custom-element-docgen. JavaScript

3

sandpack-wc-repro. JavaScript

1

custom-eslint-tutorial. JavaScript

1

openui-astro-test. CSS

1

no-spoilers. A progressively-enhanced spoiler tag that works in any frontend. Built using web components.

1

web-components-resources. Resources to accompany the article series

1

aws-reference-architecture. A reference for creating a static site that uses S3, ApiGateway, Lambda, and DynamoDB

1

portfolio-remake. JavaScript

1

xstate-skill-tree. A POC to check determine whether it's feasible to move the skill tree's state logic over to statecharts

1
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