Bratislava, Slovakia

Anton Dmitriev

Elite
@admtrv

C/C++ Dev | FIIT STU BSc | Nokia SE

objcurses. ncurses 3d object viewer

229

RayCasting. Command line raycasting visualization written in pure C

10

ScreenPadian. Linux command-line utility to control the brightness of the ASUS ScreenPad

7

BigNumbers. Header-only library with arbitrarily large numbers

6

typecrab. A minimalistic, customizable typing test implemented in Rust

6

EncryptTextIntoPicture. Program, that encrypts text into picture, and program that extracts it

6

SchwarzschildBlackHole. Schwarzschild black hole ray tracer written in C++ using BulletRender

6

ppgso. Course of Principles of Computer Graphics and Image Processing

5

DataStructuresAndAlgorithms. Сomplicated data structures and algorithms written in pure C

5

ZenGarden. Artificial intelligence, that uses genetic algorithm to solve Zen Garden problem

4

Backpropagation. Modular backpropagation algorithm for training neural networks on binary tasks like XOR with configurable architecture

4

TypstTemplate. A simple and ready-to-use Typst template for creating scientific papers or project documentations

4

Clustering. Agglomerative clustering algorithm

4

HelloPeer. p2p application for communication over udp sockets using custom protocol

4

admtrv.github.io. Personal website

4

NeovimConfig. My own lightweight Neovim config for C/C++ development

4

RayBoy. Efficient raycasting visualization for Arduboy

4

PhysicalBasicsComputerGames. Physical simulations for the "Physical Basics of Computer Games" course assignments

4

Snake. Classic Snake game using graphics library

4

Pacman. Classic Pacman game in console

3

admtrv. Readme file for my GitHub profile

3

GraphicDemo. Playroom 3D interactive graphic demo made in C++ with OpenGL

3

BulletPhysics. Ballistics and general-purpose physics engine in C/C++

3

BulletEngine. Game Engine in C/C++

3

BulletRender. Graphics Engine in C/C++ and OpenGL

3

MnistClassifier. Neural network classifier for MNIST dataset using optimizers and achieving high accuracy

2

TicTacToe. Classic Tic-tac-toe game using graphics library

2

SnakeNASM. Snake game in NASM for Linux x86_64

2

PixelGameJam2025. Game source code

2

hexdump. Classical hexdump utility in NASM for Linux x86_64

2

BulletPhysicsGodot. BulletPhysics integration for Godot game engine via GDExtension

2

fiit_template. A Typst template for any final thesis in FIIT STU

1

Breakout. Breakout arcade game in Unity

1

tsh. Simple interactive shell written in pure C

1

SpaceGenerator. Procedural OpenGL cubemap skybox generator for black-space star fields

1
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