Haskell, Rust, Nix, data engineering, bioinformatics and a bit of sound synthesis on the side
porcupine. Express parametrable, composable and portable data pipelines
88rigup.nix. AI agents and Nix: parametrable skills/instructions and tools, packaged together in a reproducible and modular fashion
82nushellWith. Isolated nushell envs with specific plugins and libraries (with Nix)
48arpligner. A multi-track & polyphonic arpeggiator plugin that takes both chords and arp patterns as live MIDI data
44nih-faust-jit. Rust VST3/CLAP plugin to load Faust DSP scripts
41agent-skills. Various skills for AI coding assistants
27monurepo. Collection of Nushell libraries
20envil. envil forges Nix flakes and manages stacked environments
19Haskell-OpenGL3.1-Tutos. Haskell
17MonadPointer. Haskell: Encoding requirements towards a monad stack and automatically lifting actions to the right place in this stack, by statically ensuring that only one transformer can be targetted.
10nujj. Nushell utility functions for jj & gh - JJiles TUI log watcher for jj
6gaast. Dimension-agnostic geometric algebra expression evaluation
5jj.conf.d. Reusable JJ config (templates, etc.)
3Mugator. Music Aggregator: Connect to various social web services to gather links to songs and music videos.
2ForkableT. A monad to handle generalized Unix-style forks through ContT
2BinaryCommunicator. Flexible way to ease transmission of binary data
2namegen. A simple ngram-based model to learn from lists of names and generate new ones
2HSFML. Binding of SFML in Haskell
1bytestring-generic. Generic interface for ByteStrings
1HsTicTacToe. Generic TicTacToe game in Haskell
1test-stack-nix. Haskell
1TalkingToShaders. [DEPRECATED: see package vinyl-gl by acowley on Hackage which does it better & safer] A library to ease loading & transmission of data to OpenGL shaders + A game to experiment with it
1Haskell-Paris-Meetups. Haskell
1patchwia. Haskell
1Redl. Haskell
1frp-arduino. Arduino programming without the hassle of C.
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