Long time programmer, always learning something new
TINN. TINN Is Not Node - All things Windows
90LAPHLibs. Lua Application Programming Helper Libraries
59LJIT2Win32. LuaJIT Bindings for Win32
47lj2win32. module supporting win32 ffi binding
38LJIT2RPi. LuaJIT FFI Interop to Raspberry Pi
35schedlua. A simple isolated scheduler for LuaJit
28BanateCAD. A fully configurable text based CAD program
24TINNSnips. Snippets of code that work with the TINN tool
23LuaModeling. Creating 3D printable models using the Lua language
22svgandme. SVG Parser and rendering using blend2d for graphics
21LJIT2SQLite. A LuaJIT FFI binding to sqlite3
21LJIT2Sophia. LuaJIT FFI binding to the Sophia database
21lj2curl. LuaJIT binding to libcurl
18NewTOAPIA. A bunch of libraries related to old Win32 programming in C#
18lj2zydis. LuaJIT binding to Zydis - Zyantific disassembly tools
16LJIT2libc. LuaJIT binding to libc
16lj2ps. Postscript Virtual Machine using Lua
16ndt. Newgrammer Development Tools
16LJIT2Virt. A luajit binding to the libvirt virtualization management library
15LJIT2Khronos. LuaJIT FFI Binding to Khronos APIs
15lj2procfs. LuaJIT access to Linux /proc file system
14remotesvg. Remote interaction using SVG
14LJIT2s2n. LuaJIT binding to the aws s2n TLS library
14LLUI. LuaJIT Linux User Interface (LLUI, pronounced 'You Eye')
13svg2b2d. Using blend2d vector library as backed to svg rendering
10lj2blend2d. LuaJIT binding to blend2d graphics library
9OpenScadModels. 3D models created using OpenScad
9drawproc. An interactive graphics programming environment familiar to Processing, using C/C++
8LJIT2Http_Parser. This project provides an interop layer to the http-parser project from LuaJIT
8LJIT2ovs. LuaJIT binding for Open vSwitch
8peettles. LuaJIT tools for handling Portable Executable files
8asim. A Stack Intensive Machine
7LJITPEReader. Various routines related to reading Windows PE format files
7graphicc. graphics library in C
6LJIT2libusb. LuaJIT binding to libusb
6ljgraph2d. 2D graphics written in pure LuaJIT
6LJIT2X11. These bindings go to 11!
6LJIT2lz4. LuaJIT binding to LZ4 compression library
6TOAPI. An extensive C# library for learning how to do P/Invoke against Win32
6waavscript. Postscript interpreter in C++ using blend2d for rendering
6LuaCAD. A CAD program written using Lua
5BanateCore. Core data types and structures for making things
5cream. Concurrent Runtime Environment And Modules
5LJIT2dbus. LuaJIT binding to libdbus
4lj2beaengine. LuaJIT binding to the beaengine instruction decoder
4LJITColors. Various color related routines and color sets
4LJIT2WinCNG. LuaJIT FFI interface to Windows Crytography functions in BCrypt.dll
4BanateCoreWin32. LuaJIT interop to Windows libraries
4HeadsUp. A general purpose OpenGL scripting environment
4wow. Without Win32 - programming without windows headers
3funk. more Functional Programming for LuaJIT
3svgcreate. Simple Lua tools for creating SVG graphics
3LJIT2pixman. LuaJIT binding to pixman, the pixel rendering engine of Cairo
3REMOTE. Remote Execution Might Offer True Excitement
3LJIT2RenderingManager. LuaJIT binding to the Direct Rendering Manager (DRM) API with most X based systems
3TorsionBox. A set of things related to building torsion boxes
3lj2core. Some very core libraries for building lua jit applications on Linux
2lj2wincrt. LuaJIT reimagining of the windows C runtime
1sr. Simple Runner (sr)
1