AutomatedStashTraps. Catch 'em all, master the art of cheater hunting
4RaidableShelters. Spawns shelters filled with loot for players to raid
2OfflineRaidingWeakened. Lowers the damage inflicted on buildings when owners are offline
1HarvestableVehicles. Lets players gather materials from vehicles
1BarrelHealth. Sets custom health for loot barrels
1PatrolHeliCantFlare. Disables the flare functionality for patrol helicopters when targeted by homing missiles
1SidecarStorage. Adds stash containers to motorbike sidecars
1FirstTryChainsaw. Guarantees that chainsaws start immediately on the first attempt
1SafeZoneCommands. Execute and block commands in safe zones
1WetGunsGoJam. Causes guns to jam when players are too wet
1SafeRespawn. Gives players temporary protection after spawning
1FurnaceGoBrrr. Speeds up smelting in ovens
1PatrolHeliCrashDontRetire. Forces patrol helicopters to crash instead of leaving the map at the end of their lifetime
1NoUnderwaterVending. Prevents players from placing vending machines underwater
1LegacyAirdrops. Brings back legacy airdrops where cargo planes drop multiple airdrops instead of just one
1NoEventMarkers. Removes map markers for events such as patrol helicopters, hackable crates, and cargo ships
1CupboardAcceptsAnything. Lets you put any item in tool cupboards
1BetterLineOfSightTeleport. Improves the teleportation mechanism of the native teleportlos command
1NoSuicideCooldown. Removes the cooldown for the suicide command, enabling instant reuse
1IgnitableMixingTables. Allows mixing tables to be ignited by igniters
1OwnerPickupOnly. Restricts entity pickup to the owner or their teammates
1Reforestation. Keeps forests dense by replanting trees after they are cut down
1NoGibs. Prevents debris from spawning when entities are destroyed in various ways
1InfiniteWaterBucket. Provides an infinite water source by automatically refilling water containers
1NPCRotator. Lets you rotate npcs to face a specific direction using a hammer
1AirdropSettings. Allows customization of airdrops and cargo planes
1TwigCantStay. Limits the number of twig blocks a building can have
1AirdropTurrets. Deploys auto turrets onto airdrops
1OneSeatVehicle. Only one person per vehicle, no uninvited passengers
1BetterDroppedItemStacker. Combines scattered dropped items into one container
1BoxedPlayerSpawn. Spawns players inside a shelter when they join the server for the first time
1DangerousCollectibles. Adds a chance for collectibles like stumps to explode when picked up
1NoMonumentBarricades. Prevents placing barricades in certain monuments
1ForeverRipe. Keeps your crops ripe and harvestable indefinitely
1AutoBagRenamer. Automatically renames sleeping bags based on their location and surrounding biome
1UndyingCandles. Candles never burn out, providing constant light
1NoHarvestJunk. Prevents unwanted junk items (grubs, worms, seeds) from being given when harvesting growables
1SilentBuildingBlocks. Removes the smoke effect when placing building blocks
1NotEnoughBradleyScientists. Changes how many scientists spawn when the Bradley APC is attacked
1InstantCrops. Fully mature plants as soon as they are planted
1HouseKeys. Enables remote control of doors, locks, and turrets in any building
1NoSignsOnDeployables. Prevents placing wooden signs on certain deployables
1DancingNPC. Allows players to spawn an npc that performs various dance gestures
1ItemlessPlayerSpawn. Ensures players spawn without receiving the default starter items, such as the torch and rock
1YouShallNotSpawn. Prevents certain entities from spawning
1ExplosionsWithoutFireballs. Disables the creation of fireballs when entities like minicopters and flame turrets explode
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