Unity-Demo-Hair-Tests. Various tests of Unity's demo hair system, and Alembic particle grooms imported from Blender.
34Unity-Skin-Shader-V2. A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.
15Procedural-IK-System. A system of IK controllers based on open-source FABRIK solvers.
15Procedural-Building-Creator. Custom Building Creator used to procedurally generate structures, using pre-made asset pieces.
14Face-Performance-Framework. Unity Animation library for Facial Blendshape performance capture, based on the 52-blendshape FACS system.
3