multidisciplinary creator. known as southclaws everywhere.
storyden. With a fresh new take on traditional bulletin board forum software, Storyden is a modern, secure and extensible platform for building communities.
324fault. Go errors but structured and composable. Fault provides an extensible yet ergonomic mechanism for wrapping errors.
309sampctl. The Swiss Army Knife of SA:MP - vital tools for any server owner or library maintainer.
257ScavengeSurvive. A PvP SA:MP survival gamemode. The aim of the game is to find supplies such as tools or weapons to help you survive, either alone or in a group.
114supervillain. Converts Go structs to Zod schemas
102restic-robot. Backups done right... by robots! Restic backup but the robot friendly version.
80pawn-requests. pawn-requests provides an API for interacting with HTTP(S) JSON APIs.
78progress2. A SA:MP UI library for rendering progress bars used to visualise all manner of data from health to a countdown timer.
73vscode-pawn. Pawn tools for vscode, powered by sampctl.
50pawn-redis. Redis client for the Pawn language
44cj. CJ is a Discord bot that hangs around in the open.mp/burgershot.gg community discord.
43samp-Hellfire. My long running San Andreas Multiplayer project, I aim to fill this gamemode script with as much as possible to accommodate for all player's tastes!
36opt. A simple and ergonomic optional type for Go.
35samp-aviation. A basic pitch-based altitude and roll-based heading autopilot for SA-MP. Based on real autopilot behaviour with some adjustments made for the simple physics of San Andreas.
28SIF. SIF is a collection of high-level include scripts to make the development of interactive features easy for the developer while maintaining quality front-end gameplay for players.
28pawn-sublime-language. Pawn language settings for Sublime Text 3. Copied from C++ but with Pawn language and SA:MP specific modifications.
27samp-servers-api. Deprecated: use https://open.mp/servers and https://api.open.mp/servers now
23pawn-json. JSON for Pawn.
22samp-logger. Structured logging for Pawn.
20pawn-chrono. A modern Pawn library for working with dates and times.
19pawn-uuid. A Pawn plugin that provides a simple UUID version 4 generator function.
18swirl. Sliding window counters rate limiting implementation for Golang (Based on the Figma API rate limit algorithm)
16samp-weapon-data. With this library you can finely tune weapon damage based on distance. Using min/max range values, a weapon's damage varies depending on the distance between the shooter and the target.
16samp-geoip. A simple library that provides information from IPHub for connected players.
14samp-plugin-boilerplate. Boilerplate setup for a SA:MP plugin - uses CMake, plugin-natives, Docker and sampctl
14pawn-env. Provides access to environment variables in Pawn.
14pawn-errors. A minimal, C/Go-esque, error handling library for the Pawn language
13forumfmt. A personal tool for converting from Markdown to BBCode for SA:MP forum.
13pawn-parser. Derived from the Golang scanner/token packages and modified for Pawn code.
13fnm-nushell. fnm -> this -> load-env = use fnm in nushell
12go-cex. A Go library for accessing the CeX trade store products API
12enumerator. Generate safe and validated enumerated types.
12result. Go generic result type and utilities
11samp-animbrowse. Browse and search through the entire GTA:SA animation library with ease.
10samp-zipline. Create fun and useful ziplines players can use to speed across large areas quickly. Warning: does not work well with laggy players.
10prisment. Prisma to Ent schema conversion script
10Pawpy. Threaded Python utility plugin for SA:MP - unifying two of my favourite languages! Run threaded Python scripts from within a SA:MP script.
10formatex. Slice's formatex because it doesn't have a GitHub repo
10samp-camera-sequencer. A library for creating camera sequences using files to store the coordinates and sequence data. A camera sequence is a set of camera nodes and can be loaded from a file created by the editor. Each camera node consists of coordinates and timing data. Comes packaged with an easy to use editor for creating cinematic camera sequences.
9zcmd. This is merely a GitHub repost of zcmd by @Zeex because it does not exist on GitHub making package management with sampctl difficult.
9modio. A binary file IO script designed specifically for modular SA:MP gamemodes.
9clawsh. A modern shell that breaks all the rules.
8pocket. A neat little web library to help you write cleaner HTTP request handlers!
8lexorank. A Go implementation of the Lexorank sorting type.
8pawn-fsutil. fsutil is a file system utility plugin for the Pawn language
7pawndex. Pawn package list aggregator - uses the GitHub API to find Pawn packages for sampctl
7pawn-templates. Template rendering for Pawn.
6samp-ini. A simple cache based ini format file parser, stores file contents in memory to manipulate in order to minimise actual file operations.
6samp-bitmapper. For generating in-game coordinates from a bitmap.
6pawn-levenshtein. Levenshtein distance package for Pawn.
5dockwatch. Go library for watching Docker containers for changes.
4