Wii game reverse engineer and modder, mainly interested in Super Paper Mario
spm-decomp. WIP 1:1 decompilation of Super Paper Mario
89mkw-structures. Documentation of various parts of Mario Kart Wii
45ppcdis. GC/Wii PowerPC disassembly & decompilation tools. Unlikely to see any updates outside of bug fixes, check out encounter/decomp-toolkit instead.
30spm-docs. Documentation of various parts of Super Paper Mario
24spm-practice-codes. A collection of code mods to help with speedrun practice and reverse engineering for Super Paper Mario.
19spm-rel-loader. Custom rel loader + library for Super Paper Mario
11evt-disassembler. A disassembler for binary evt scripts in a Super Paper Mario RAM dump
9spm-save-exploit. Save file ACE exploit for Super Paper Mario
9spm-headers. Header and symbol library for Super Paper Mario
9mkw-gecko-codes. Source for Mario Kart Wii gecko codes I made
8cheese-mod-kart. Source code of my April Fools mod for Mario Kart Wii
7evt-assembler. An assembler for Super Paper Mario text evt scripts
7spm-desert-bus. Source code of my April Fools mod for Super Paper Mario
5spm-save-editor. Very basic save file editor for Super Paper Mario
4msm-docs. Documentation of various parts of Mario Sports Mix
2Super-Paper-Mario-Level-Editor-Randomizer. A basic level editor for Super Paper Mario with Randomization capabilities.
1pycobj. Experimental accessing of C data as python objects, based on types from an m2c context header.
1spm-loaders. [Not ready for general use]
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