I know a thing or 2.
Greyhound. A fork of Wraith Archon, the Call of Duty Asset Extractor
469Husky. Call of Duty BSP Extractor
128Cordycep. A tool that utilizes modified game executables to load fast files.
80GameImageUtil. A tool to work with Call of Duty images for Mod Tools
77Cerberus-Repo. Cal of Duty: Black Ops II/III GSC/CSC Decompiler
70Tyrant. Tyrant - RE Engine Asset Extractor
53ModernModellingWarfare. A tool to export operators/weapons from CoD: MW/WZ for use in renders/modding.
30HydraX. An asset decompiler for Call of Duty Black Ops III Mod Tools.
30GreyhoundPackageIndex. Package Index Lists for Greyhound
21ModelMerger. Simple tool to merge models together
21SEModelViewer. A tool that allows you to view SEModel files.
20cod-mods-wiki. A wiki dedicated to providing technical and general purpose information on Call of Duty Modding with a focus on the Black Ops III Mod Tools.
19pskMaya. PSK Maya Importer
19s2_ff_killer. A tool to decrypt Call of Duty: World War II's Fast Files.
16Bo3Mutators. A set of Lua/GSC scripts for adding mutators to Call of Duty: Black Ops III Mods.
16Rottweiler. The last version of Rottweiler made for extracting audio from Call of Duty fast files.
13Mecha. A fork of Wraith Cyborg, the Call of Duty: Online Asset Exporter
11ShibaInu. A weapon file converter for Call of Duty Mod Tools.
11Cast.NET. A .NET Library for reading and writing Cast files.
11CallOfFile. A .NET Library that allows reading and writing of Call of Duty's XMODEL/XANIM files.
11Bo3InGameSettings. An in-game settings menu for Bo3 that opens when the game starts.
10CASCLib.NET. A wrapper around Ladislav Zezula's CASC Library for .NET
10T7MTEnhancements. My set of enhancements for the Black Ops III Mod Tools.
10Bo3MWStyleScope. A shader for Black Ops III that mimics MW's zoom scope shader.
10Zeus. A tool to convert Black Ops III Mod Tools' D3DBSP Files to XModel/OBJ.
9Bo3Bloodsplatter. A script to apply bloodsplatter on guns when AI receives damage.
9Aether. A tool to convert environment maps to and from different formats.
9exportxbin. A tool to convert Call of Duty XBIN/EXPORT files to and from each other.
9Bo3OnScreenRainDrops. On-Screen Rain Drops for Call of Duty: Black Ops III
9NX1GAMER. C#
9cod-modding-wiki. My CoD Modding Wikis for tutorials and more
8SEAnimMerger. A tool to merge SEAnim files together.
8SExCoD. A tool to convert between SE and CoD format.
8SunSh1n3. An LVI Editor for Call of Duty: Black Ops III
7BorkLib. My utility libraries for various languages. Powered by doggos.
7Alchemist. A tool for baking IK/Additive animations for older games.
7IWAkimboPatcher. A tool to patch Akimbo SEAnim's from non-Treyarch Call of Duty Titles by renaming joints to disallow animations affecting other joints and to allow for separate weapon models.
6GDTExtractor. A tool to extract assets in a Call of Duty: Black Ops III GDT to a folder for distruction.
6Bo3CWStyleItemDrops. Call of Duty: Black Ops III Cold War style item drops for Custom Zombies.
6PhilLibX. My .NET Utility Library
6Neuron. AI Editor for Call of Duty: Black Ops III
6CoDMayaToolsX. A Maya plugin for working with Call of Duty Mod Tools assets.
5Harmony. A tool that allows editing of Call of Duty: Black Ops III Sound Aliases in-game in real time.
4RedFox. My set of libraries for all my projects including IO, Audio, and more.
4HydraX-Original. The very first version of HydraX I made. For preservation.
3NevisX. A tool for syncing weapon changes with Black Ops III.
2Prism. An API for handling application updates.
2HydraX-Old. The very last version of HydraX before I moved over to a new code base with dropped FF support.
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