Philip

Elite
@Scobalula

I know a thing or 2.

Greyhound. A fork of Wraith Archon, the Call of Duty Asset Extractor

469

Husky. Call of Duty BSP Extractor

128

Cordycep. A tool that utilizes modified game executables to load fast files.

80

GameImageUtil. A tool to work with Call of Duty images for Mod Tools

77

Cerberus-Repo. Cal of Duty: Black Ops II/III GSC/CSC Decompiler

70

Tyrant. Tyrant - RE Engine Asset Extractor

53

ModernModellingWarfare. A tool to export operators/weapons from CoD: MW/WZ for use in renders/modding.

30

HydraX. An asset decompiler for Call of Duty Black Ops III Mod Tools.

30

GreyhoundPackageIndex. Package Index Lists for Greyhound

21

ModelMerger. Simple tool to merge models together

21

SEModelViewer. A tool that allows you to view SEModel files.

20

cod-mods-wiki. A wiki dedicated to providing technical and general purpose information on Call of Duty Modding with a focus on the Black Ops III Mod Tools.

19

pskMaya. PSK Maya Importer

19

s2_ff_killer. A tool to decrypt Call of Duty: World War II's Fast Files.

16

Bo3Mutators. A set of Lua/GSC scripts for adding mutators to Call of Duty: Black Ops III Mods.

16

Rottweiler. The last version of Rottweiler made for extracting audio from Call of Duty fast files.

13

Mecha. A fork of Wraith Cyborg, the Call of Duty: Online Asset Exporter

11

ShibaInu. A weapon file converter for Call of Duty Mod Tools.

11

Cast.NET. A .NET Library for reading and writing Cast files.

11

CallOfFile. A .NET Library that allows reading and writing of Call of Duty's XMODEL/XANIM files.

11

Bo3InGameSettings. An in-game settings menu for Bo3 that opens when the game starts.

10

CASCLib.NET. A wrapper around Ladislav Zezula's CASC Library for .NET

10

T7MTEnhancements. My set of enhancements for the Black Ops III Mod Tools.

10

Bo3MWStyleScope. A shader for Black Ops III that mimics MW's zoom scope shader.

10

Zeus. A tool to convert Black Ops III Mod Tools' D3DBSP Files to XModel/OBJ.

9

Bo3Bloodsplatter. A script to apply bloodsplatter on guns when AI receives damage.

9

Aether. A tool to convert environment maps to and from different formats.

9

exportxbin. A tool to convert Call of Duty XBIN/EXPORT files to and from each other.

9

Bo3OnScreenRainDrops. On-Screen Rain Drops for Call of Duty: Black Ops III

9

NX1GAMER. C#

9

cod-modding-wiki. My CoD Modding Wikis for tutorials and more

8

SEAnimMerger. A tool to merge SEAnim files together.

8

SExCoD. A tool to convert between SE and CoD format.

8

SunSh1n3. An LVI Editor for Call of Duty: Black Ops III

7

BorkLib. My utility libraries for various languages. Powered by doggos.

7

Alchemist. A tool for baking IK/Additive animations for older games.

7

IWAkimboPatcher. A tool to patch Akimbo SEAnim's from non-Treyarch Call of Duty Titles by renaming joints to disallow animations affecting other joints and to allow for separate weapon models.

6

GDTExtractor. A tool to extract assets in a Call of Duty: Black Ops III GDT to a folder for distruction.

6

Bo3CWStyleItemDrops. Call of Duty: Black Ops III Cold War style item drops for Custom Zombies.

6

PhilLibX. My .NET Utility Library

6

Neuron. AI Editor for Call of Duty: Black Ops III

6

CoDMayaToolsX. A Maya plugin for working with Call of Duty Mod Tools assets.

5

Harmony. A tool that allows editing of Call of Duty: Black Ops III Sound Aliases in-game in real time.

4

RedFox. My set of libraries for all my projects including IO, Audio, and more.

4

HydraX-Original. The very first version of HydraX I made. For preservation.

3

NevisX. A tool for syncing weapon changes with Black Ops III.

2

Prism. An API for handling application updates.

2

HydraX-Old. The very last version of HydraX before I moved over to a new code base with dropped FF support.

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