Custom-Wind-Waker-Player-Models. A repository containing the player models that can be used with LagoLunatic's TWW Randomizer.
88SuperBMD. A library to import and export various 3D model formats into the Binary Model (BMD) format.
42Booldozer. A map editor for the GameCube version of Luigi's Mansion.
42zmansion. C
33RedDead2Blend. WIP Blender plugin for working with model formats from Red Dead Redemption2.
27librdr3. Library for working with various file formats from Red Dead Redemption 2, including 3D models and navmeshes.
19Ocarina-Text-Editor. A text editor for The Legend of Zelda: Ocarina of Time.
19NaviGator. WIP tool for generating RDR2 navmeshes.
14J3DUltra. A library for rendering Nintendo's BMD and BDL model formats using OpenGL.
11WindWakerCollisionEditor. An editor for the DZB collision format found in Nintendo's Gamecube games - specifically, all collision in The Legend of Zelda: The Wind Waker and object collision in The Legend of Zelda: Twilight Princess.
11BMDCubed. Converts skinned COLLADA (.dae) files to the Binary MoDel (.bmd) format that first-party Nintendo GameCube and Wii games use.
9WindWakerTextEditor. A text editor for The Legend of Zelda: The Wind Waker.
8WindEditor. A viewer and editor for The Legend of Zelda: The Wind Waker's maps, initially written by LordNed.
7LibGCM. A library intended to make reading and packing GameCube disc images easy.
6Jekyll. A tool for editing data within Nintendo's BMD and BDL model formats.
5TheWindWaker_Text_Editor. A text and font color editor for The Legend of Zelda: The Wind Waker written by Sage of Mirrors/Gamma.
5WildText. A text editor for The Legend of Zelda: Breath of the Wild.
5LuigisMansion_Ghidra_NTSC. A ghidra project for the NTSC-U version of Luigi's Mansion for the Nintendo GameCube.
5PyLibDrawable. Python bindings for LibDrawable.
4Wind-Waker-Toolkit. A suite of programs for working with the file formats from The Legend of Zelda: The Wind Waker.
4Universal_BMD_Exporter. A program designed to use Assimp (Open Asset Import Library) to convert a wide range of models into the BMD format.
4GCFontTool. A program that generates the Gamecube's font format, .bfn, from the Bitmap font format used by BMFont.
4BMDExporter. C#
4RarcPack. A library for creating RARC archives from a virtual file system.
4libjstudio. C
3J3DMaterializer. C++
3WindWakerItemizer. Editor for the items enemies can drop upon defeat in The Legend of Zelda: The Wind Waker.
3EventWaker. An editor for the map events in The Legend of Zelda: The Wind Waker.
3TSCBReader. A reader for the TSCB file from The Legend of Zelda: Breath of the Wild.
3Wind_Waker_Event_Editor. An editor for the event_list.dat files found in the stages of maps in The Legend of Zelda: The Wind Waker.
3Stud. JStudio engine for Wind Waker, Twilight Princess, Skyward Sword
3DZB-i-Fy. An editor for the DZB collision format from The Legend of Zelda: The Wind Waker.
3CosmoRen. A set of resources to be used to create Ar tonelico or Ciel/Ar Nosurge visual novels using Ren'Py.
2TheWindWaker_Item_Drop_Editor. An editor for enemy item drops in The Legend of Zelda: The Wind Waker written by Sage of Mirrors/Gamma.
2libflipper. A C++ library providing utilities for dealing with 3D model data meant for the GameCube's GPU, the ATI Flipper.
2Chihuahua. A tool and library for working with the event data from Luigi's Mansion and its 3DS remake.
2ServiGator. Mod script for Red Dead Redemption 2 providing connectivity with the game via WebSocket.
1psarc-nx. Tool for packing and unpacking the version of PSARC archives that GUST used on the Nintendo Switch.
1RandomUE4Stuff. Some random things I did in UE4.
1gOS. An OS side project so far to the side that I can barely see it in my peripheral vision.
1HoneyBee. C#
1Qt-Wind-Waker-Song-Editor. An editor for The Legend of Zelda: The Wind Waker's Wind Waker song input patterns, written with Qt and C++.
1Qt-Wind-Waker-Text-Editor. A text editor for The Legend of Zelda: The Wind Waker, built using Qt and C++.
1VDMConvert. C++
1BMSTool. A tool to convert Nintendo's BMS sequenced music format to and from MIDI.
1Faura. A compiler and decompiler for the event data of Ar Tonelico: Melody of Elemia and Ar Tonelico 2: Melody of Metafalica.
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