I’m a software engineer with a passion for writing software libraries, low-level development, and graphics programming.
libagmv. An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.
30uGDL. The ultimate open-source 2D and 3D software rendered graphics library.
20AGIDL. The ultimate open-source, feature-rich image library geared with a rich set of image codecs, image extraction, and image manipulation utility functions.
15RetroRallyRacer. An open-source 3D game engine designed to facilitate fully textured polygonal graphics for a racing tech demo that is built from the ground up and software rendered.
6vsasm. A MIPS assembler that converts mnemonic instructions into binary object code for the original Sony PlayStation, PlayStation Portable, and other MIPS platforms.
3BarestMetalPSX. A collection of PlayStation Bare Metal MIPS assembly programs
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