Germany

Robert Beckebans

Elite
@RobertBeckebans

RBDOOM-3-BFG. Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features

1.8k

TrenchBroomBFG. TrenchBroom for DOOM 3 (BFG)

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OpenGL-PathTracer. A GLSL Path Tracer

33

RBQUAKE-3. Personal Quake III Arena toy engine based on my old XreaL Q3A project (2006 - 2011)

25

RBDOOM-3-BFG_mod_unittests. RBDOOM-3-BFG assets pack with custom maps for testing engine features like PBR

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gimp-plugin-normalmap. A plugin for GIMP that aids in the authoring of tangent-space normal maps for use in per-pixel lighting applications

14

OpenGL-VolumetricClouds. An OpenGL 4 and C++ program which renders a procedural scene.

14

Blender_DreamUV. DreamUV - 3D viewport UV editing tools for Blender

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DOOM-3. Doom 3 GPL source release

9

gimp-plugin-insanebump. Gimp Plug-in InsaneBump converted and improved from python script

8

DOOM-3-BFG-VR. Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support

7

IcedTech2. Darklight 2.0 Public Branch

6

Sikkpin-Feedback. Backup of Sikkpin's GPL based Doom 3 changes

6

RBQUAKE-3-RTX. C

6

Sikkpin-Breadcrumps-src. Backup of Sikkpin's GPL based Breadcrumbs experimental horror game

5

Formateur. Formateur – C++ has never looked this good.

5

TEKUUM-D3. [UNSUPPORTED] Backup of abandoned Doom 3 GPL fork developed to aid the creation of standalone games

4

OpenGL-HDRSample. Nvidia's OpenGL HDR Sample with Compute Shaders as a standalone SDL app

4

q3d3d12. Quake III Arena: Ported to D3D12, Xbox One, HoloLens

3

OpenGL-LightmapsEmbree. An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.

3

vkDOOM3. Vulkan DOOM 3 port based on DOOM 3 BFG Edition

3

StormEngine2. Storm Engine 2 (modified RBDoom 3 BFG game engine)

3

carnac. A utility to give some insight into how you use your keyboard

2

DoomRTX. C++

2

Blender_LLaMa-Mesh. A blender addon for generating meshes with AI

2

fakk2. Heavy Metal: F.A.K.K. 2 - Tools & Source Code

2

DOOM-3-BFG-jmarshall. C

2

DOOM3-BFG-RIFT. C++

2

Quake-III-Arena-D3D11. Quake III Arena GPL Source Release for x64, Direct3D 11 and, optionally, for Windows 8.

2

deathquake. A drinking game for Quake 3 Arena. This repository contains a log parser, scoreboard and a game master.

2

OpenGL-ClusteredForward. Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

2

ioq3-premake-msvc. A Premake script for generating Visual Studio projects for ioquake3

2

DXRPathTracer. A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)

2

UE5_Themes. Unreal Engine 5 Themes to make the interface more friendly

1

3DGS_WarpScratch. Build 3D Gaussian Splatting from scratch with NVIDIA Warp in Python — CPU/GPU compatible, with a clean and minimalist design focused on learning modern graphics.

1

GodComplex. GodComplex is intended to be a small Windows 64K intro that uses DirectX11. Now it's more of an all-purpose dev. framework... ^^

1

PhysX-lite. A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB

1

ComfyUI-3D-Pack. An extensive node suite that enables ComfyUI to process 3D inputs (Mesh & UV Texture, etc) using cutting edge algorithms (3DGS, NeRF, etc.)

1

imgui. Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

1

optick. C++ Profiler For Games

1

RBDOOM-3-BFG-Gameplay-Overhaul. A simple fix for shotgun spread that also happens to change nearly every other aspect of gameplay

1

intel_occlusion_cull. Intel's Software Occlusion Culling demo with Fabian "ryg" Giesen's modifications

1

RTCW-SP. Return to Castle Wolfenstein Single Player GPL Source Release

1

Blender_BFG-Forge. BFG Forge

1

imgui-node-editor. Node Editor built using Dear ImGui

1

AI_text2speech_Kokoros. 🔥🔥 Kokoro in Rust. https://huggingface.co/hexgrad/Kokoro-82M Insanely fast, realtime TTS with high quality you ever have.

1

CLT_imtui. ImTui: Immediate Mode Text-based User Interface C++ Library

1

Quake4SDK. An extended version of the Quake 4 SDK designed to be built on more modern compilers. Supports both Linux and Windows

1

BFGResourceManager. Open and edit DOOM 3 BFG/2019 .resources files

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Quake3e. Improved Quake III Arena engine

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tinyrenderers. C++

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BakingLab. A D3D11 application for experimenting with Spherical Gaussian lightmaps

1

voxels. Voxels Library - C++ library for voxel manipulation and polygonization

1

vk_raytracing_tutorial. Vulkan HLSL ray tracing tutorials

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