DockFX. A fully featured docking library for the JavaFX platform.
283ActionMaker. HTML5 Action Library Editor for GameMaker
8voxel-terrain. Voxel terrain renderer in Lua using maps from the game Comanche.
6SubdivisionSurfaces. 3D subdivision surface algorithms in the Godot game engine.
5broadphase-collision-detection. Various broadphase collision detection implementations including a sparse spatial hashing interface.
4monogame-quadtree-terrain. A simple terrain engine in MonoGame using a quadtree for frustum culling.
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