I write code.
Fluor. A handy tool for macOS allowing you to switch Fn keys' mode based on active application.
2.2kSlidingRuler. A sliding ruler control for SwiftUI
452Animated. Frees you from the burden of implementing AnimatableModifier.
54DefaultsWrapper. Yet another property wrapper for UserDefaults
37SwiftMark. A Swift wrapper for CommonMark C implementation cmark
36CoreGeometry. Swift
8SmoothOperators. A collection of custom operators
7360Controller. TattieBogle Xbox 360 Driver (with improvements)
4Consequences. Extensions for Sequence and its friends
3Bananas-Swift. A translation of Apple's sample code Bananas: Building a Game with SceneKit into Swift
2VibrancyTest. Sample project aimed to show NSTitleBar blur artifacts.
2Motion. Animation engine for gesturally-driven user interfaces, animations, and interactions on iOS, macOS, and tvOS.
1FromScratch. A simple app to reset your macOS app permissions
1NSTableView-Sample. Swift
1JSONCodable. JSON Codable is what we need 90% of the time
1SwizzleIMD. Swizzling for SIMD2, SIMD3 and SIMD4
1macdependency. MacDependency shows all dependent libraries and frameworks of a given executable, dynamic library or framework on Mac OS X
1RealmObjectEditor. Realm Object Editor is a visual editor where you can create your Realm entities, attributes and relationships inside a nice user interface. Once you finish, you can save your schema document for later use and you can export your entities in Swift, Objective-C and Java.
1XcodeProjects. Switch between projects faster. Don't write "pod install", "pod update" and "cd <your project>" anymore. Just click couple of buttons
1