France

Pierre TACCHI

Expert
@Pyroh

I write code.

Fluor. A handy tool for macOS allowing you to switch Fn keys' mode based on active application.

2.2k

SlidingRuler. A sliding ruler control for SwiftUI

452

Animated. Frees you from the burden of implementing AnimatableModifier.

54

DefaultsWrapper. Yet another property wrapper for UserDefaults

37

SwiftMark. A Swift wrapper for CommonMark C implementation cmark

36

CoreGeometry. Swift

8

SmoothOperators. A collection of custom operators

7

360Controller. TattieBogle Xbox 360 Driver (with improvements)

4

Consequences. Extensions for Sequence and its friends

3

Bananas-Swift. A translation of Apple's sample code Bananas: Building a Game with SceneKit into Swift

2

VibrancyTest. Sample project aimed to show NSTitleBar blur artifacts.

2

Motion. Animation engine for gesturally-driven user interfaces, animations, and interactions on iOS, macOS, and tvOS.

1

FromScratch. A simple app to reset your macOS app permissions

1

NSTableView-Sample. Swift

1

JSONCodable. JSON Codable is what we need 90% of the time

1

SwizzleIMD. Swizzling for SIMD2, SIMD3 and SIMD4

1

macdependency. MacDependency shows all dependent libraries and frameworks of a given executable, dynamic library or framework on Mac OS X

1

RealmObjectEditor. Realm Object Editor is a visual editor where you can create your Realm entities, attributes and relationships inside a nice user interface. Once you finish, you can save your schema document for later use and you can export your entities in Swift, Objective-C and Java.

1

XcodeProjects. Switch between projects faster. Don't write "pod install", "pod update" and "cd <your project>" anymore. Just click couple of buttons

1
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