Shader Masterrace!!!!44!4!!4
Unreal-Minimum-Viable-Flecs. Minimum viable Flecs entity component system implementation in Unreal Engine.
190Windows-Mobile-Browser-Streaming. "Run" chromium on your windows phone
31Unreal-Fast-Dynamic-Texture. Runtime writing to huge (4K+) textures at realtime framerates.
23Nothing-Music-Community. Nothing style music app for Android based on community-projects design
16Unigine-Shading-Map-Generator. A simple tool to help pack your PBR textures into one texture map. I made this for unigine but you could use it with any other engine/renderer
12Raytraced-Reflections-in-Unity. A very simple and hacky implementation of raytraced reflections in unity. Theoretically it runs on everything that is compute capable, rtx is not requied. Based on: http://blog.three-eyed-games.com/2018/05/03/gpu-ray-tracing-in-unity-part-1/
9Drop. A free minimalistic cross platform airdrop alternative
9HelloDisplay. Display tool for hello system
5Unity-SSRT-lighting-sample. Unity screen space raytraced lighting sample project
4FSR4.0.3-Unreal-5.7.3. FSR4.0.3 crashes on Unreal 5.7.3 if the plugin was not rebuilt for 5.7.3.
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