vcromclaim. A program to extract ROMs, manuals, and saves from Wii Virtual Console games in a NAND dump
80romextract. various Linux tools for extracting ROMs from Wii Virtual Console WADs
26micropolis. A fork of Micropolis, the free/open source version of the original SimCity
10beatsofrage. The original source code of Senile Team's game Beats of Rage
6showmiiwads. .NET/Mono tools for extracting WADs of Virtual Console games from a NAND dump, compatible with Linux, Windows, and OS X
6dega. Sega Master System and Game Gear emulator
6preprocessorlib. A C preprocessor designed for use in OpenBOR's script engine
6chronoscript. Script engine in development for the Chrono Crash game engine
4mesa. Mesa 3D Graphics Library
3hugo. PC-Engine/TurboGrafx16 emulator with improvements to the GTK+ GUI
3palapply-v2. Apply a specific palette to images of any kind
3spritebuddy. SpriteBuddy: apply palettes to images and generate alpha masks that OpenBOR can use
2xf86-video-nouveau. DDX component of the Nouveau graphics driver, a reverse-engineered FOSS driver for Nvidia GPUs
2turbografical. An accurate and easy-to-use PC Engine/TurboGrafx-16 emulator powered by Mednafen's pce core
2OpenBOR-old. Extremely flexible and powerful cross-platform 2D game engine
2mega-dumper-doris. Dumps ROMs from Genesis/Mega Drive cartridges using the Epicjoy MD Rewriter.
2obeditor. Graphical editor for OpenBOR models and levels, originally by gringo
1Jack-Claw. This demo and source was released on April 12th 2011 during the Humble Frozenbyte Bundle
1static-gzip. Middleware for Connect/Express.js that creates and caches gzipped versions of static files
1segher-wii-tools. my changes to segher's "wii.git" utilities
1openbor. OpenBOR is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more!
1fceux-old. Old FCEUX repository; my current one is at github.com/Plombo/fceux
1