Minecraft modder working on GregTech: New Horizons. Software developer @xenit-eu
phobos-rs. Vulkan abstraction library for Rust
26audeo. Modern C++ 2D/3D audio library
26SaturnEngine. 3D game engine written in C++
22Andromeda. A 3D scene editor, aimed at letting people create worlds and scenes at their will.
20andromeda-rs. Andromeda is a 3D terrain and landscape editor and rendering engine
18fsr2-rs. FidelityFX Super Resolution 2 bindings for Rust
9pscript. Small custom programming language
5Phobos. Phobos Vulkan Renderer
4mipgen. Vulkan-powered mipmap generation library, written for the Andromeda engine.
3Titan. Flexible terrain generator library/framework/idk for C++
3ecs. My implementation of an ECS (entity component system)
2ShaderNodes. ShaderNodes tool for SaturnEngine
2InventorySystem. Inventory Utility
2aoc2021. Advent of Code 2021 in Rust
1NotAPenguin0.github.io. Ruby
1plib. Library with utilities that I commonly use in my projects
1line-intersectors. Rust
1SimpleJSON. Simple C++ JSON library
1cpp_mentoring. C++
1multi_container. Container capable of storing and manipulating multiple different containers
1GL_Utility. GL Utility lib
1fixed_string. compile-time size string class
1ImGui_ImplPhobos-Mimas. Implementation for ImGui for the Mimas windowing backend
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