Expert for real-time rendering and AI. Focus on standards and algorithms. Co-specifier of glTF. Strategic thinker and team leader. Opinions are my own. 🌿
OpenGL. OpenGL 3 and 4 examples using GLSL
2.6kGLUS. GLUS for OpenGL, OpenGL ES and OpenVG
182OpenGL_ES. OpenGL ES 2.0, 3.0 and 3.1 with GLSL
173GraphicsEngine. OpenGL 4 Graphics Engine
143EGL. EGL 1.5 supporting OpenGL and HDR
68OpenVG. OpenVG 1.1
35Hyperion. Vulkan path-tracer for OpenPBR
7Meetup. My Munich Khronos Chapter Meeting presentations
2Theia. Modern Vulkan near real-time accumulation renderer for OpenPBR
2Hephaestus. Agentic Project Planning and Software Development
2Athena. Large Language Model implementation for educational purpose
2TestProgram. Request, that c/∞ should be testable somehow in C/C++.
1Aether. Graphics file format optimized for agentic programming
1GLUS. Cross platform and cross graphic library utilities
1