French C++ developer, consultant & co-founder @ siliceum. Performance optimizations, rendering APIs, game engines, and too much JS for my liking.
cpp-boilerplate. A small c++ template with modern CMake
331Worldstone. Diablo 2 tools and engine reimplementation in c++
823ds-cmake. CMake files for devkitArm and 3DS homebrew development
51FakeMii. A proxy server to fake Nintendo's 3DS/N3DS servers
37BadAccessGuards. Find race conditions at low cost by instrumenting containers
373Damnesic. A 3DS video player
28D2.Detours. A Diablo 2 patcher using Detours
16IESparser. A public Granado espada ies files parser
6luib. A small UI library for nintendo 3DS - On Hold
53DS_gpu_tests. A small test framework for the 3ds GPU
2YAQ. Yet another QuadTree C++ Implementation
2libmpo. A WIP library to decode and encode MPO (multiple picture object) files.
2YAECS. Yet another entity-components system
1cmake-ispc-support. CMake
1bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.
1TravisCI-for-devkitPro. .travis.yml files for devkitPro projects
13dsexplorer. Automatically exported from code.google.com/p/3dsexplorer
1ThreadsTree.detours. A Detours .dll to display threads of a program as a tree in the .dot format.
1lectem.github.io. CSS
1imgui_xplatform_demo. Cmake script for the emscripten/SDL2 imgui example
1cmake-lab. CMake
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