Santa Ana, CA

Jay Stevens

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@Jay2645

Passionate game developer seeks like-minded game to develop. Gameplay programmer at Electronic Arts.

Unreal-Polygonal-Map-Gen. An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/

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BuoyancySystem. A system for buoyancy and boat physics in Unreal Engine 4.

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VoxelGenerator. An implementation of the PolyVox library for Unreal Engine 4, allowing users to place Actors in levels which generate PolyVox voxel chunks and display them in the world.

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UnrealUtilityAI. An implementation of a "utility AI" system, using weights to tell AI which tasks to do instead of a traditional behavior tree.

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DungeonMaker. A system for generating Zelda-like dungeons in UE4, using generative grammars.

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Unreal-Google-Assistant. A repository allowing the Google Assistant integration with the Unreal Engine.

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IslandGenerator. A fork of my Unreal-Polygonal-Map-Gen repository (https://github.com/Jay2645/Unreal-Polygonal-Map-Gen), with extra features.

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Map-Generator-Voxel-Bridge. A bridge between my Polygonal Map Generator plugin and my Voxel Generator plugin, allowing you to use them both together easily in Unreal Engine 4.

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Randomized-KSP-Systems. Jump to hyperspace and discover brand-new Kerbal Space Program solar systems!

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UnityHelperFunctions. A bunch of helper functions for Unity.

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character. An implementation of a 3D character, designed as a module for the Godot engine.

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Unreal-Google-Assistant-API-AI. A repository which uses uses API.AI to communicate with the "Actions on Google" API as part of a broader project to integrate the Google Assistant with the Unreal Engine.

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Geniusect-2.0. Socket Battle Bot for Pokemon Showdown (http://pokemonshowdown.com/)

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Superium-Base. A "base" plugin providing an interface to various functions in the game Superium. Used for mod support.

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command. An implementation of the Command pattern, designed as a module for the Godot engine.

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home-assistant. :house_with_garden: Open-source home automation platform running on Python 3

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Compilers-Final-Project. This is the final project for CSUF's compilers class.

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Super-Splash-Damage. A game designed for Ludum Dare 40, about knocking people off of platforms.

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home-assistant-configuration. The configuration YAML files I use for my personal Home Assistant setup (https://home-assistant.io/).

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generic-godot. A generic Godot project, useful for extending in all sorts of ways.

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Model-Railroad. Plans for a model railroad I'm building. Uses Anyrail for track plans and Rolling Line for VR visualization.

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UnrealEnginePython. Embed Python in Unreal Engine 4

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text-adventure. A simple text adventure framework for adventuring while texting. Seriously, everyone's made one of these before.

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ludum-dare-7dRTS. A repository for Mini Ludum Dare #44: 7 day RTS! This is a real-time strategy game originally created in 7 days. The goal of this project is to see how viable a real-time strategy game could be when the primary focus is from the first-person point of view, rather than from the point of view of a camera in the sky.

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