Copenhagen, Denmark

Ionut Nedelcu

Advanced
@INedelcu

Senior Graphics Engineer

PathTracingDemo. A path tracing demo using hardware accelerated ray tracing in Unity

150

InlineRayTracingShadows. Sample scene that uses ray traced shadows generated by a compute shader using ray queries.

49

RayTracingSRP. A custom Scriptable Render Pipeline using ray tracing only.

25

RayTracingMeshInstancingHDRP. Unity sample project using instancing in HDRP path tracing.

17

RayTracingDynamicMeshGeometry. Unity sample project using dynamic Mesh geometries in a RTAS

11

RayTracingShader_VertexAttributeInterpolation. A sample project that demonstrates how to sample mesh vertex attributes in ray tracing shader code

11

SimpleVolumeEditor. A simple Volume / AABB gizmo for Unity Editor

9

RayTracingMeshInstancingSimple. Unity sample project using instancing and per-instance shader properties in Ray Tracing

8

Gargantua. A black hole simulation and rendering project in Unity

8

AddInstancesIndirect. RayTracingAccelerationStructure.AddInstancesIndirect test

6

RayTracingMultiGeometryInstancingIndirect. Unity sample project that uses AddInstancesIndirect<T> to add many instances using different meshes and materials in one go.

4

RTWeekend. CPU path tracer base on Ray Tracing in One Weekend series

3

NoiseEditor. An Unity editor for generating 2D and 3D Perlin and Worley noise

3

NVAPI_SER. Unity plugin for exporting NVAPI Shader Execution Reordering functionality.

2

RayTracingEffectsMeshInstancingHDRP. A sample project using mesh instancing in the acceleration structure and rendering with regular ray tracing effects.

1

HWRayTracingTests. Unity Ray Tracing Tests using the hardware accelerated ray tracing C# API.

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