Senior Graphics Engineer
PathTracingDemo. A path tracing demo using hardware accelerated ray tracing in Unity
150InlineRayTracingShadows. Sample scene that uses ray traced shadows generated by a compute shader using ray queries.
49RayTracingSRP. A custom Scriptable Render Pipeline using ray tracing only.
25RayTracingMeshInstancingHDRP. Unity sample project using instancing in HDRP path tracing.
17RayTracingDynamicMeshGeometry. Unity sample project using dynamic Mesh geometries in a RTAS
11RayTracingShader_VertexAttributeInterpolation. A sample project that demonstrates how to sample mesh vertex attributes in ray tracing shader code
11SimpleVolumeEditor. A simple Volume / AABB gizmo for Unity Editor
9RayTracingMeshInstancingSimple. Unity sample project using instancing and per-instance shader properties in Ray Tracing
8Gargantua. A black hole simulation and rendering project in Unity
8AddInstancesIndirect. RayTracingAccelerationStructure.AddInstancesIndirect test
6RayTracingMultiGeometryInstancingIndirect. Unity sample project that uses AddInstancesIndirect<T> to add many instances using different meshes and materials in one go.
4RTWeekend. CPU path tracer base on Ray Tracing in One Weekend series
3NoiseEditor. An Unity editor for generating 2D and 3D Perlin and Worley noise
3NVAPI_SER. Unity plugin for exporting NVAPI Shader Execution Reordering functionality.
2RayTracingEffectsMeshInstancingHDRP. A sample project using mesh instancing in the acceleration structure and rendering with regular ray tracing effects.
1HWRayTracingTests. Unity Ray Tracing Tests using the hardware accelerated ray tracing C# API.
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