UnityScreenNavigator. Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
1.1kUnityDebugSheet. Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.
565UnityUIPlayables. Tracks and Clips for controlling the Unity UI (uGUI) with Timeline.
535uPalette. Centralized management & batch change system of colors for Unity.
386Addler. Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
309FancyCarouselView. Carousel View for Unity uGUI using Fancy Scroll View.
284URPGrabPass. Replacement for GrabPass in Unity's Universal Render Pipeline (URP).
181EZAddresser. Automatic addressing system for Unity Addressable Asset System.
171Example_GoogleOAuth. The example project to implement Google OAuth2 authorization without any libraries for Unity Editor.
12GoogleSheetFetcher. The simple interface Google Sheets reader for Unity editor.
12Mixture. Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
9graphy. Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
6RuntimeMonitoringDeviceTest. Project to test that "Runtime Monitoring" works on actual smartphone devices.
5UnmaskForUGUI. A reverse masking solution for uGUI element in Unity.
3AssetGraph. Visual Workflow Automation Tool for Unity.
3UnityFluxExample. C#
2unity-addressable-importer. A rule based addressable asset importer
2xLua. xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
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