Professional game developer with over 20 years of xp in 3D graphics, engine development, and technical leadership. You'll find only personal projects here.
bc_crunch. tiny dependency-free lossless compressor for BC/DXT texture streams (C99, ~1000 LoC)
114leanUI. small immediate-mode UI library with a focus on design and animation
102onedraw. GPU driven 2d sdf renderer drop-in library
57math_intrinsics. One header file library that implement missing transcendental math functions (cos, sin, acos, and more....) using 100% AVX/Neon instructions (no branching)
37simd_bitonic. Bitonic sort using simd (avx/neon) instructions
17ToodeeSculpt. a 2D sdf combiner editor
13mjpegw. C99 library for creating MJPEG AVI files. No external dependencies
13lite_encoding. C99 header-only small (300 LOC) adaptive entropy encoding library
9simd. Neon/AVX simd library, vector size agnostic
8spawn2d. Uniform sampling in combined shapes with overlap handling and distance constraints. (~300 LOC, C11)
3flow. offline artistic image generator
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