Gaolingx

Expert
@Gaolingx

GenshinCelShaderURP. 这是一个基于URP的开源仿原神卡通渲染项目

755

HonkaiStarRailToonShader. This is a Honkai StarRail ToonLike Shader for unity(for URP)

398

AutoGenerateLightProbeTool. This is a tool for generate light probe in unity automatically.

17

SangoUtils.Hotfix_YooAsset. This is a simple YooAsset downloader

13

GaolxNotes_01. Study notes about ML/3D/GPGPU... Enjoy it!

9

Glx.UnityEditorTools. This is a Unity Editor tool about Flip Normals in Hierarchy

3

lilToon. Feature-rich shaders for avatars

2

Newtonsoft.Json. Json.NET is a popular high-performance JSON framework for .NET

1

MemoryPack. Zero encoding extreme performance binary serializer for C# and Unity.

1

StudentManageSystem. WindowsForms cs homework

1

Vulkan-Docs. The Vulkan API Specification and related tools

1

il2cpp_plus. 改造过的支持HybridCLR的il2cpp版本

1

WooAsset. 简单高效的AssetBundle工具

1

llama.cpp-Launcher. run llama.cpp quickly and conveniently.

1

Nino. Definite useful and high performance serialization library for any C# projects, including but not limited to .NET Core apps or Unity/Godot games.

1

ModernGraphicsEngineGuide. 现代图形引擎入门指南

1

renderdoc. RenderDoc is a stand-alone graphics debugging tool.

1

JEngine. The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。

1

InfinityRenderPipeline. Graphics Research for Unity Scriptable Render Pipeline.

1

UnitySSGIURP. Screen Space Global Illumination for Unity URP (Universal Render Pipeline).

1

protobuf. Protocol Buffers - Google's data interchange format

1

QFramework. Godot/Unity3D System Design Architecture

1

PBR-White-Paper. ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

1

Glx.MLExamples. machine learning examples

1

Unity_StarRail_CRP_Sample. An example of a custom rendering pipeline that restores the rendering of HSR

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