GPU: Graphics Programming Uwan
WeeFloat. Header only software implementations of reduced precision floating point formats
15MrMangler. Generates mangled symbol from a function signature
7WhyShouldIUseLLDB. Slides and examples from Euro LLVM 2015 talk 'Why Should I Use LLDB?'
4CLVizulayer. OpenCL layer creating a DOT file of the dependency graph of asynchronous device tasks
3metaFloat. Prints an IEEE-754 single precision float to stdout as a c string
1FloatFormat. Dumps IEEE-754 floating point numbers
1WeeChess. chess engine
1WeeOS. My 16-bit OS
1vkParticle. Vulkan GPU particle simulation using both graphics and compute
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