gamedev
unity-fracture. Fracture any mesh at runtime
1.3kvr-slice. C#
61unity-framework. C#
22PokemonTD. Pokemon tower defense game developed in LibGDX
21vr-shopping. Create your own shopping experience in VR
13unity-quadtree-octree-floodfill. Quadtree Octree flood-fill in Unity
10unity-replay. Record-Replay system for transforms
10volume-render. Visualizing volumetric data in VR and AR
9UnityAssets. C#
8BattleTanks. Different take on Unity's Tanks demo
4lidar-feed. Quickly blend between camera feed and lidar feed.
3unity-cli-utils. Collection of useful methods for Unity development
2unity-meta-scene-model. Small demo exploring the Scene Model API on Quest 3
2vram-yum. Fills VRAM with random garbage
1CitySheep. C#
1Auto-Bind-Ui-Test.
1unity-workshop101. C#
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