DefaultEcs. Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
758Ecs.CSharp.Benchmark. Benchmarks of some C# ECS frameworks.
179DefaultDocumentation. Create a simple markdown documentation from the Visual Studio xml one.
164DefaultUnDo. Undo/redo library aiming for ease of integration and usage simplicity.
26DefaultEcs.Analyzer. Roslyn analyzers for DefaultEcs users.
13DefaultEngine. C#
1WEAK. WEAK stands for Write Easily Application Kit. As many others it is a framework designed to help you build rich application by providing custom implementations of commonly used patterns in software development.
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