A jack-of-all-trades researcher, programmer and game developer from Finland. I especially love building things with JavaScript+Three.js, and Godot.
godot-simple-portal-system. A simple portal system for viewport-based portals in Godot 4.
114godot-color-dither. Multicolored dithering shaders for Godot 4.
77ai-pixelart-extractor. A more robust Python-based process to extract AI-generated pixel-art
25godot-catenary. A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)
24three.js-volume-renderer. A highly customizable real-time volume renderer for three.js
17procedural-asteroid-generator. A Blender project for batch generating and rendering spinning Asteroids.
8godot-universal-spritepacker. A smart, folder-aware sprite packer for Godot and PixiJS. Split, pack, and convert multi-res tilesets and SVG layers into spritesheets and native Godot sprites.
5pulsekey. A customizable Game Controller to Keyboard/Mouse mapper with Analog to Pulse-Width Modulation
2pcd_to_3d_tiles. A simple Python script to convert point clouds to rough 3D landscape tiles.
1tinysequencer.js. A small ADSR sequencer based on the Web Audio API.
1canvas-draw-2d. Canvas Draw 2D is an online vector graphics editor for creating JavaScript 2D Canvas code.
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