Canada

Emberlynn Bland

Elite
@DeerTears

Tutor, technical writer, graphic designer, and musician. Forever learning new things.

GB-Studio-Community-Assets. A repository of user-submitted original assets usable in GB Studio 2.0, with no attribution required.

242

Embers-FPS-Controller. My KinematicBody solution to smooth stairstepping in Godot 3.x.

22

GDScript-in-NotepadPlusPlus. A user-defined GDScript 1.0 language for Notepad++, forked from pwab's 2017 userstyle.

14

LootyShooty3D. A now-dead first-person looter shooter made in Godot. Made to test my limits of solo-project management and organization.

9

KinematicBoarder. My early attempt at making an arcade-style snowboard racing game in Godot Engine.

7

Godot-RelativeMargin. An easier-to-use MarginContainer that applies a relative, percent-based margin to its children. Perfect for CSS nerds.

7

MilkyTracker-GBT-Template. Template for MilkyTracker users writing for GBT Player

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Keep-Away-Game. A multiplayer FPS keep-away game made in Godot. Protect your ballpit from enemy attackers! Prototype out now!

6

Spatial-Screen-Space-Texturing. A Godot shader that renders a tileable 2D texture to screen in 3D, using spatial polygons as a mask.

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Godot-Control-Node-Extensions. Personal extensions I've made to showcase my work with Godot's control nodes.

3

Free-or-Affordable-Font-Tools. A list of font galleries and font-creation tools. Many entries are free to use, require no registration, and work in-browser.

3

GodotDialogCaptions. An accessible audio captioning system for Godot.

2

Fightcycle-2D-Prototype. Prototype of a combat-focused top-down motorcycle game in Godot

2

Button-Shader-Sandwich. A Godot demo that shows how to click buttons on either side of a shader.

2

Godot-Splitscreen-Demo. WIP EMPTY - An example project showing how you can get local splitscreen working in Godot

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Free-Skyboxes. A list of galleries for HDRi, 360 Panorama, or otherwise traditional skyboxes that can be used in projects with attribution.

2

gd-gitignore-test. finding auto-generated .gitignore contents for godot so i can use them in my local repositories

2

3d-game-shaders-for-beginners. 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

1

GalaxyLemonade. Walk and talk with animals in space to handle diplomacy.

1

Qodot-Brush-Prefabs. Simple/reusable .map structures to add to your Qodot project. Works with .map editors like Radiant and Trenchbroom.

1

GrumpyBird. First Godot platformer, made with GDQuest's help

1

Obsidian-Link-Converter. A short python script that replaces obsidian-formatted image links with markdown image links. Meant to practice text replacement.

1

Godot-GLSL-Repo. A repo for my personal Godot GLSL creations.

1

DeerTears-Godot-Shaders. A collection of my shader concoctions. Made specifically for Godot, but can be applied to other engines using GLSL and 2d particles.

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gb-studio-docs. GB Studio Documentation Site

1

DT-Blog. Notes from my rare coding escapades!

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GD-FocusSpinBox. A custom Godot 3.x node that allows deeper focus control of a SpinBox.

1

Metro13. My metronome in the Godot Engine. On indefinite hiatus.

1

Palettes-for-Gamemaking-Artists. To help with creating assets for palette-restricted gamemaking programs.

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