obvhs. BVH Construction and Traversal Library
106egui_software_backend. A CPU software render backend for egui
48BevyJam2022-2. Bevy Game Jam 2022 #2
47bevy_mod_mipmap_generator. A basic mipmap generator for bevy
45bevy_ridiculous_ssgi. Some ridiculous SSGI for bevy
43ridiculous_bevy_hot_reloading. Rust
39BevyJam2022. Bevy Game Jam 2022
38bevy_bistro_scene. Bistro
36egui_baseview_test_vst2. Barebones egui_baseview vst2 plugin with basic parameter control
26imgui-rs-knobs. A library for designing knobs for imgui-rs
25bevy_mod_mesh_tools. Tools for working with meshes in bevy
24compressor-plugin. A compressor vst plugin in rust, using imgui.
24Sarus. A JIT compiled language designed for realtime contexts
24tray_racing. Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs
19bevy_sponza_scene. Sponza
18bevy_glowy_orb_tutorial. Example repository for glowy orb tutorial video
17bevy_mod_standard_material. Example of Bevy's standard material defined externally
14Bevy-BakedGI-Demo. A demo scene with baked GI in Bevy
13BevyJam2023. Rust
13bevy_mod_slang. Slang shaders for Bevy
12bevy_mod_environment_map_tools. Tools for processing environment maps
10bevy_san_miguel_scene. Bevy San Miguel Example Scene
10bevy_caldera_scene. Rust
8bevy_mod_rust_gpu. rust-gpu shaders for Bevy
7bevy_hidden_alley_scene. Rust
6bevy_picoui. A little immediate mode ui for bevy with no other dependencies.
6BevyJam5. Rust
6bevy_mod_hlsl. HLSL shaders for Bevy
4bevy_coordinate_systems. Definitions and helper functions for working with coordinate systems in bevy
4bevy_basic_camera. Basic FPS/Orbit Camera Controller for Bevy
4cubemap-spherical-harmonics. Generate Spherical Harmonics from Cubemaps
4EldritchBevyJam. Rust
4imgui_baseview_test_vst2. Barebones imgui_baseview vst2 plugin with basic parameter control
4bevy_kira_basic_spatial_audio. Example Project showing how to implement very basic spacial audio with Kira.
3BevyJam2023-2. Bevy Game Jam 2023 #2
3LudumDare51. Entry for Ludum Dare 51
3bevy_mod_fxaa. FXAA post processing for Bevy
3line_racing. Rust
3sarus-plugin. An audio plugin utilizing the sarus jit engine
2dyn_pod_struct. Rust
2bevy_blocky_sampling. Example project showing how to implement basic AA for blocky textures.
2LudumDare52. Entry for Ludum Dare 52
2sarus-editor-plugin. Sarus editor in a DAW plugin
2bevy_cel_testing. Some tests with cel shading
2shared_exponent_formats. Various shared exponent floating point format implementations
1bevy_fps_controller. Source engine inspired Bevy FPS controller plugin
1screen-13. Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.
1bevy_mod_taa. Temporal Anti Aliasing for Bevy
1bevy_fxaa. Example Project showing how to implement basic FXAA in bevy
1egui-baseplug-hotreload. Simple example to demonstrate hot-reloading with Rust audio plugins using baseplug and egui
1SDF-Fonts. Experiments with SDF fonts
1dsp-math-notes. Notes on DSP math
1ter_converter. A utility for converting Terragen height map .TER files to .EXR files
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