My personal account. Any work on behalf of my employer is done as @CraigMacomber
lol_alloc. Like wee_alloc, but smaller since I used skinnier letters in the name.
125Panda3D-Terrain-System. A (semi)procedural terrain generating and rendering system for the Panda3D engine. Written in python.
39Panda3D-Shader-Generator. Python based Shader Meta-Language for implementing, customizing and extending shader generators for Panda3D. Allows configuring a acyclic graph of customizable CG code generator nodes to make your own 100% customizable shader generators.
23N-dimensional-simplex-noise. Python n-dimensional simplex noise and some uses with Panda3D
17infiniteRalph. Example usage of Panda3D-Terrain-System
9election. A start at implementing an online minimum trust secret ballot election system
8WeatherOracle. Java
7Shader-Tut. Panda3D shaders tutorial for CG shaders.
6rusty-flame. GPU accelerated fractal flame generator written in rust
5Go-MMO-Panda. MMO Server + Client Framework. Emphasis on reusable server design written in Go. Client in python with Twisted + Panda3d
4goFlame. A non standard approach to fractal flame rendering using go
3Life-Struggle. 1 vs 1 competitive version of Conway's Game of Life
2badlang. Using LLVM and C++ to make a mess of a language
1exist. Self describing persistence library in Rust
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