Germany

Andreas Loew

Elite
@CodeAndWeb

texturepacker-godot-plugin. AtlasTexture and TileSet importer for Godot engine. Loads sprites sheets created with TexturePacker

97

cocos2d-x-dynamic-lighting-example. Cocos2d-x tutorial: Sprite animation with dynamic light using normal maps - SpriteIlluminator

52

GBox2D. Box2D wrapper for cocos2d + box2d, works perfectly with PhysicsEditor

50

phaser-sprite-sheet-example. Small example showing how to use TexturePacker with Phaser

46

spritekit-dynamic-lighting. SpriteKit demo app: Sprites with dynamic light using normal maps

41

PhysicsEditor-Loaders. Use these classes to load the plist/xml file written by PhysicsEditor

40

pixijs-sprite-sheet-example. How to use sprite sheets with PixiJS and optimize your game for faster startup.

34

ngx-translate-demo. Simple project demonstrating ngx-translate

31

spritekit-objc-sprite-sheet-example. Simple SpriteKit project using TexturePacker to easily create animations

31

uikit-sprite-sheet-example. Demo project with loader code to display animations and images from a sprite sheet

30

PhysicsEditor-Cocos2d-x-Box2d. Tutorial - PhysicsEditor + Cocos2d-X + Box2d

24

spritekit-sprite-sheet-example. Simple demo project to explain how to use a texture altlas and Swift class file generated with TexturePacker

23

phaser2-sprite-sheet-example. Small example showing how to use TexturePacker with Phaser

22

libgdx-sprite-sheet-and-physics-example. Example for loading physics shapes in LibGDX

18

cocos2d-x-physics-example. Simple application which demonstrates how you can use PhysicsEditor together with Cocos2d-x.

16

PhysicsEditor. Contains public source code for http://www.physicseditor.de, loaders, demos http://www.physicseditor.de click to edit

15

cocos2d-x-sprite-sheet-example. Create sprite sheets and animations for your cocos2d-x project

12

phaser-p2-physics-example. Example project and tutorial for Phaser using P2 physics

12

monogame-sprite-sheet-example. Demonstration of using TexturePacker with MonoGame

10

phaser3-matterjs-physics-demo. Source code for the physics tutorial at www.codeandweb.com/physicseditor/tutorials/how-to-create-physics-shapes-for-phaser-3-and-matterjs

10

cocos2d-physics-example. Objective-C

10

PhysicsEditor-AndEngine. Tutorial: PhysicsEditor-AndEngine

9

PhysicsEditor-Cocos2d-Box2d. Tutorial Project - PhysicsEditor for Cocos2d + Box2d

8

cocos2d-dynamic-lighting-with-normal-maps. Dynamic Lighting Demo for Cocos2D with Normal Maps

7

Phaser3-Lighting. Small example showing how to use normal maps to create light effects with Phaser 3

7

solar2d-sprite-sheet-example. Tutorial: use TexturePacker to create Solar2D image sheets

7

TexturePacker-Moai. Example how to use TexturePacker with Moai framework

6

solar2d-physics-example. Tutorial - PhysicsEditor - CoronaSDK

6

PhysicsEditor-Cocos2d-Chipmunk. Tutorial Project - PhysicsEditor Cocos2d Chipmunk

5

react-i18next-translation-example. Example project for the tutorial: How to translate your React app with react-i18next

5

PhysicsEditor-Gideros. Tutorial - PhysicsEditor + Gideros

4

spriteilluminator-previewer. JavaScript

4

axmol-physics-example. Example code for Axmol Game Engine using 2d game physics to create a game scene.

3

TexturePacker-PhysicsEditor-Cocos2d. Example project using TexturePacker and PhysicsEditor in cocos2d

3

Flutter-Translation-Example. Example application showing how to add internationalisation to a Flutter app. Tutorial included.

3

starling-sprite-sheet-example. Tutorial how to use Texture Atlasses with Starling AS3 Framework

3

easeljs-sprite-sheet-example. Source code for tutorial explaining how to use animations and sprite sheets with EaselJS

3

axmol-dynamic-lighting-example. Learn how to use normal mapped sprites to create 2d light effects in Axmol Game Engine

3

ngx-translate.org. Documentation for ngx-translate

3

PhysicsEditor-Flash. Short example how to use PhysicsEditor with Flash

3

GContactCallBacks. This demo shows how independent Objects can register methods to be called on each other

2

PhysicsEditor-RapaNui. Tutorial - PhysicsEditor + RapaNui

2

PhysicsEditor-Nape-Flash-HX. Tutorial: PhysicsEditor + Flash / Nape / Haxe

2

libgdx-sprite-sheet-example. Small libGDX app which demonstrates how to load a texture atlas created with TexturePacker, and how to set up an animation.

2

TexturePacker-MonoGameLoader. A MonoGame loader for TexturePacker Sprite Sheets

2

ember-intl-example. Example project for ember.js and ember-intl that explains how to easily translate your web app.

2

melonjs-sprite-sheet-example. Tutorial how to use sprite sheets with MelonJS

1

angular-localize-xlf-example. Demo project with @angular/localize

1

axmol-sprite-sheet-example. Learn how to use sprite sheets in Axmol Game Engine

1

defold-sprite-sheet-example. Example project how to use sprite sheets with Defold game engine

1

poly2tri. Automatically exported from code.google.com/p/poly2tri

1

monogame-extended-sprite-sheet-example. This example demonstrates how to use sprite sheets and animations with MonoGame.Extended

1

panda2-sprite-sheet-example. Sprite sheets and animation tutorial for Panda 2 javascript game engine

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