Experienced game programmer from Siberia :-)
evolved.lua. Evolved ECS (Entity-Component-System) for Lua
216meta.hpp. C++20 Dynamic Reflection Library
142unity-iso-tools. Make 2.5D isometric game in Unity easy!
120flat.hpp. Library of flat vector-like based associative containers
76kari.hpp. Experimental library for currying in C++17
76unity-flash-tools. Convert your flash animation for Unity easy!
75curly.hpp. Simple cURL C++17 wrapper
60promise.hpp. C++ asynchronous promises like a Promises/A+
47enum.hpp. C++17 compile-time enum reflection library
46vmath.hpp. C++17 tiny vector math library
43invoke.hpp. std::invoke/std::apply analogs for C++11/14
42ecs.hpp. C++17 Entity Component System
41fun.hpp. My old crazy idea about functional programming in C++
14ecoro.erl. Pseudo-coroutines library like lua-coroutines for Erlang
12defer.hpp. Go's defer implementation in C++17
8gba-game. Game Boy Advance Experience Project
6immut.lua. Immutable and persistent data structures for Lua
6xpcall.lua. A pure Lua implementation of xpcall with support for passing arguments
4pnpoly.h. PNPOLY - Point Inclusion in Polygon Test
2pnpoly.lua. Point Inclusion in Polygon Test
2BlackMATov.github.io. JavaScript
1BlackMATov.
1idgen.hpp. C++
1dotfiles. BlackMat dotfiles
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