Coding, AI, Space, Gamedev. I kind of like those things.
Applying_EANNs. A 2D Unity simulation in which cars learn to navigate themselves through different courses. The cars are steered by a feedforward neural network. The weights of the network are trained using a modified genetic algorithm.
1.6kDRL_DeliveryDuel. Deep Reinforcement Learning applied to a modern 3D video-game environment called Delivery Duel.
41A-Star-Pathfinding. Programs and source code for demonstrating the A-Star Pathfinding Algorithm
29ArztSamuel.github.io. My personal website and portfolio:
8ml-agents. Unity Machine Learning Agents
7baselines. OpenAI Baselines: high-quality implementations of reinforcement learning algorithms
4dnSpy. .NET debugger and assembly editor
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