ZenTools. DEPRECATED: Use https://github.com/trumank/retoc instead
74UE4GameProjectGenerator. Small commandlet for generating a complete project using UE4SS header dump, Project File and Plugin Manifest
44UEAssetToolkit. A set of 2 plugins, one for generating asset dumps from the game and second for making assets from them in editor
35PDBHeaderGenerator. PDBHeaderGenerator is a program used to analyze Microsoft Debug Information (PDB) files and generate C++ headers from them describing the functions and data types defined in the compiled program.
19BPPseudoCodeGen. Generate C++ pseudo-code from parsed blueprint code
15OpenWorldGenerator. Open World Generator is an Unreal Engine plugin for Procedural World Generation in Editor and Runtime, using custom Landscape system and Procedural Content Generation framework.
9minecraft-data-generator. Generate minecraft-data compatible data dumps from running Minecraft client
8PDBDataExtractor. A command line tool to extract subset of data from the PDB files into a portable JSON format
5Cookbook. Cookbook is a Unreal Engine 5+ plugin to simplify cooking and packaging of Mods
3LargeLoader. Runtime Windows Dynamic Loader that can handle DLLs with more than 65k imports, as well as wildcard imported symbols with no DLL name. To be used with LLD patches (from Archengius/LLVM) for large export support.
2RiderUprojectModelModsFix. A plugin to workaround Mods folder not being visible in Uproject Model in Rider (RIDER-90664) until the issue is fixed in the Rider itself
2MemoryTrapManager. A small C++ library allowing trapping access to the specified regions of memory
1DynamicTypeLib. A library for working with types with variable layout in runtime
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