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Wave-Particles-with-Interactive-Vortices. A dx12 river renderer using wave particles with interactive vortices.
290PVTUT. Procedural Virtual Texture with Unity Terrain
260Ceegyresaurus. CG resource
40GodOfFireAndGrass. A Vulkan Grass Renderer
17vksssss. A screen space sub-surface scattering demo implemented with vulkan api
16PewBDie. A Position Based Dynamics Demo
8Animus. A crowd simumlation featuring GPU Skinning
7VLD3D11. d3d11 volumetric light
7MayaPushPullPlus. A maya plug-in based on a 2014 Siggraph paper
5MEditor. A simple mesh editor
4Tracer. A Simple Path Tracer
4CurveEditor. A curve/spline demo
2IKsolver. An Inverse Kinematic implementation
2ClusterBombWebGL. WebGL clustered renderers
2CudaMatata. A CUDA rasterizer
1Lock-Stock-and-Two-Smoke-Simulations. No lock, no stock but three smoke simulations
1MiniMineCraft. A minecraft-like but way simpler game
1MayaLTree. An L-System maya plugin
1Chatter. A LAN chat room demo made with Qt Creator
1ShaderShowcase. A Unity shader showcase
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