Lead Game Developer at Glitch Hammer Master of Science, Game Design and Development, Aalto University
SceneViewExtensionTemplate. Unreal Engine 5 plugin template for adding custom rendering pass to the engine with a SceneViewExtension
204TonemapOverride. Unreal Engine 5 plugin for replacing the ACES tonemapper
47SceneViewExtTest. Unreal Engine 4.26 test project and plugin for SceneViewExtension and how to hook custom shaders to RDG/GraphBuilder
29RayTraceShaders. Custom RayTrace Shaders for Unreal Engine
12LUTModelTraining. GPU accelerated Jupyter Notebook to train a custom neural network to analyze 16x16x16 look-up textures for color grading parameters
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