pcgrl-jax. A JAX-accelerated implementation of the Procedural Content Generation via Reinforcement Learning (PCGRL) framework. We train RL agents to generate grid-based video game levels, optimizing for controllable functional heuristics, and study the out-of-distribution generalization (to new map shapes/sizes) of (multiple) agents with local observations.

github.com/smearle/pcgrl-jax

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