weplay. Collaborative gameboy emulation powered 100% by JavaScript

weplay.io

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Updates

December 2015
  • bump `socket.io` and `socket.io-redis`
July 2014
  • bump deps
March 2014
  • Update Readme.md
  • package: bump socket.io
  • package: added `socket.io-redis` dep
  • configurable throttling
  • package: bump socket.io
  • bump socket.io-client
  • bump socket.io
  • package: bump `socket.io`
  • Readme: add `weplay-presence` desc
  • index: use new uri support in socket.io-redis
  • switch to `socket.io-redis`
  • Readme: more explanation
  • README: add server uid option
  • add presence support and get rid of pubsub, in favor of socket.io-redis
  • index: change key for keeping track of last move
  • disable location lookups due to slowness
  • index: allow for ip throttling behind proxies (like nginx)
  • js ftw?